Clockwise v Counter Clockwise - Printable Version +- Highlite Forum (https://forum.highlite.com) +-- Forum: Infinity Chimp (https://forum.highlite.com/forumdisplay.php?fid=46) +--- Forum: Chimp General Questions (https://forum.highlite.com/forumdisplay.php?fid=47) +--- Thread: Clockwise v Counter Clockwise (/showthread.php?tid=53) |
Clockwise v Counter Clockwise - Hans - 17-11-2017 Hi, Did someone noticed, that for example a pan/tilt effect engine "circle" , when you chose cw it will turn ccw and when ccw it will cw ? Or is my mistake and should it be seen from the fixture side and not from front? RE: Clockwise v Counter Clockwise - Ron - 24-11-2017 Hi Hans, for sure depending on the brand, pan/tilt movements will vary in rotation. and also rotation will change depending on orientation of your fixtures. if you want to correct this, then please invert the pan/tilt in your show settings :-) have a nice weekend RE: Clockwise v Counter Clockwise - denishessberger - 11-09-2020 Ron is very right on this one CW / CCW should be fine when: You select the fixtures, turn the tilt encoder to the right and they move towards FOH (with PAN at 0°) You select the fixtures, turn the pan encoder to the right and they move towards House Right (with TILT higher than 0°) Denis |