Infinity + LOAD and LOAD + AttributeGroup does not update programmer correctly
#2
This is not a bug.

If a fixture is in the programmer with a value, its value is output (with priority of the programmer being over the playback priority), hence if you load the output it loads the value that is in the programmer already.
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RE: Infinity + LOAD and LOAD + AttributeGroup does not update programmer correctly - by denishessberger - 08-05-2020, 07:59 PM

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