Infinity + LOAD and LOAD + AttributeGroup does not update programmer correctly
#3
(08-05-2020, 07:59 PM)denishessberger Wrote: This is not a bug.

If a fixture is in the programmer with a value, its value is output (with priority of the programmer being over the playback priority), hence if you load the output it loads the value that is in the programmer already.
I understand your explaination and I can agree regarding updating the values, but regarding the number of fixtures in the FX I dont agree as it behaves different from loading values. For eg. dimmer an additional selected fixture is also loaded into the programmer, but for FX the additional selected fixture is not.
Hence it can be solved by either selecting all relevant fixtures before loading the Fx or by updating the fixtures in the FX manually I can also live with the current implementation.   Smile
Thank you Denis for your answer.
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RE: Infinity + LOAD and LOAD + AttributeGroup does not update programmer correctly - by Edi_28 - 10-05-2020, 09:35 AM

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